feat(ui): Add drag mode for direct part manipulation (v0.2.0)
- New Drag mode (hand cursor): left-press a part and drag to move its whole file along the screen plane; release to commit - During drag only a temporary TranslateTransform3D is applied (GPU-side, smooth even on 430k-triangle assemblies); on release the offset is baked into B-rep + meshes + edges via TranslateRoot, so measurement accuracy is unaffected - Merged-mesh hit-testing via _mergedMap (browse rendering active in drag mode); edges suspended while dragging - Mouse capture keeps drag alive outside the window; lost capture commits at current position - Right-button rotate / wheel zoom / Shift+left pan unchanged - Rename small test model to test.stp; docs updated (ARCHITECTURE Phase 9, CLAUDE.md conventions, README) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -21,6 +21,7 @@ STP/STEP 3D 檢視器(Windows 桌面程式,C# .NET 8 WPF)— 多檔匯入
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| ⤚ 對齊 | 點「要移動零件」一點 + 目標點 → 純平移該檔案使兩點貼合(B-rep 整體位移) |
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| 🎯 三點 | 來源檔 3 特徵點 + 目標檔 3 對應點 → 旋轉+平移一次貼合(方向不同也能對) |
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- **旋轉**:樹面板選檔案 + 工具列 ↻X/↻Y/↻Z 繞中心 +90°(擺正方向用,連按累加)
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- **拖曳** 🖐:手形游標模式,左鍵按住零件沿螢幕平面拖動、放開定位(粗定位用;精確貼合用對齊);右鍵轉視角不受影響
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- **干涉檢查** 🧩:勾選剛好 2 個可見檔案 → 相交時顯示紅色干涉交線 + 相交三角形對數;無相交時回報最小間隙 gap(gap≈0 即為配合 match,共面貼合不算干涉)
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- **剖面**:✂ 開關 + X/Y/Z 軸 + 位置滑桿 + 反向;CPU 網格裁切,原始幾何保留(量測不受影響)
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- **單位**:mm ⇄ inch 一鍵切換,既有量測(清單與 3D 標籤)即時換算
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